I spent the first decade of my career in design agencies, working on projects for the likes of American Express and Universal Orlando. In 2008, I became a Disney Imagineer based out of Glendale, CA working on interactive experiences connecting guests to Disney Theme Parks, Cruise Line, and Resorts. In 2011, I moved to the Bay Area and since then, I have been fortunate to work on a variety of consumer products for Autodesk, Adobe, and Google. I've also done enterprise work for the internal recruiting platform at Meta and Baker Hughes Oil and Gas BI platform. And finally, education design work for Edutopia, The George Lucas Foundation out of the Skywalker Ranch in Marin County.
I am currently a lead product designer with Electronic Arts, working on AI digital products, tools, and services at scale that offer actionable, data-driven insights into Electronic Arts proprietary data.
Hard earned skills
I'm committed to continuous skill enhancement and personal growth.